Turing Tumble®
The Logic Challenge!
How does a computer make decisions? How can it perform calculations, solve problems, or run a program?
Using the Turing Tumble® game, students discover the fundamental principles of programming and how computers work… without screens or electricity! By building real mechanical circuits powered by marbles, they develop their logical thinking, problem-solving skills, and understanding of computer science concepts such as algorithms, binary numbers, and logic gates.
Through a series of progressively challenging activities, students observe, experiment, test their ideas, and correct their mistakes in order to find the best solution. A hands-on, engaging, and stimulating way to discover the basics of computer science while developing persistence, creativity, and critical thinking.
What’s Included:
- Available as in-school workshops: a minimum of 2 workshops of 60, 75, or 90 minutes.
- After-school programs: 60-minute workshops available in 6-, 8-, or 10-week sessions.
Objectives at the elementary level:
- Develop logical thinking by analysing and solving programming challenges.
- Understand that an algorithm is a sequence of instructions used to solve a problem.
- Experiment with different strategies to test, modify, and improve a solution.
- Recognize that computers make decisions by following logical rules.
- Collaborate with peers to design, test, and explain a solution.
- Develop persistence, critical thinking, and creativity when faced with increasingly complex challenges.
Objectives at the secondary level:
- Design and optimize algorithms to solve complex problems.
- Understand the role of logic gates, binary numbers, and decision-making mechanisms used in computers.
- Develop a problem-solving process based on observation, analysis, testing, and refinement.
- Use computational thinking to plan, test, and improve a solution.
- Explain how a logical system works using appropriate scientific and technological vocabulary.
- Collaborate effectively to take on challenges involving programming, logic, and reasoning.
Our needs
- If there is limited time between workshops, we strongly recommend having all workshops in the same room.
- Access to an interactive whiteboard or digital projector is required in the room where the workshops will take place.
- Five teams must be formed before the facilitator arrives.
Important information
- A minimum of two in-school groups is required.
- Profaqua provides an Apple TV for your interactive whiteboard.